It’s got trade, it’s got religion, it’s got espionage, it’s got Great People, it’s got archeology, it’s got the kitchen sink. Once I get absorbed into a campaign it becomes so engrossing it’s difficult to think about anything else.Under its colorful, cartography-inspired art style and varied, stirring music that swells to accent what you’re doing and in what era you’re doing it, Civilization VI is crammed with an almost overwhelming number of systems. In that way Civilization VI looks familiar, but it’s loaded with some very smart and bold improvements that give it new levels of depth. Every game in the legendary, 25-year-old Sid Meier’s Civilization 4X strategy series puts a new spin on the grand concept of taking a nation from a single nomadic tribe to a world-dominating superpower, one turn at a time.
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